Index

Soul Cinema guides, indexed

Every walkthrough on this site, grouped by what you are trying to do - from the first frame to the model question, with the practical pages at the end.

A dark film archive room: tall shelves of film canisters and bound screenplays, contact-sheet prints fanned out on a reading table under a warm brass lamp, dust visible in the light
The archive: every guide on one shelf.

Start here

Four pages cover the ground floor: what the product is, how a first session works, what the provider-side picture looks like, and what it all costs.

Rows of film canisters on a dark shelf, one canister pulled slightly forward into a warm pool of light, the rest falling into deep shadow
One canister in the light: start anywhere, let the index do the rest.

Models and naming

The naming around the family is the most-asked question on this site. These five pages untangle it without pretending the naming is simpler than it is.

Workflow and controls

The pieces that make a sequence reusable: the actor, the cast, the colour, the grain - and the pages that walk each one.

Prompt craft

Language for the console - what to write, in which order, and how to be specific without overloading a prompt.

Look development

Four pages develop the look itself: choose a film stock, control focus depth, build a composition and review the sequence on a contact sheet.

Atmosphere and time of day

Five pages control the hour and the weather: golden hour direction, rain density, night sources, direct flash and layered fog, each with a sequence test.

Genre look development

Five pages apply the craft to a genre: noir shadow, horror dread, sci-fi scale, western land and romance intimacy, each with six scene briefs and a sequence test.

Cinematic cover art

Five pages apply the film-still look to creator formats: album, book, YouTube thumbnail, podcast cover and Instagram post, each with a title-safe layout and a small-size test.

Task-led deep dives

Five practical pages start from the job rather than the product name: choose a camera angle, build a character sheet, hold an identity across prompts, turn coverage into frames and light a cinematic portrait.

Six camera angles of the same woman outside a rain-soaked diner, from wide establishing shots to a close-up
The same scene, six jobs: start with the task and let the prompt change with it.

Production workflow

Six pages turn a finished look into a repeatable shoot: write the visual treatment, direct the film look, previsualize a script, hold the location, hold the actor through new poses and compose the final key art.

Stills to motion

Four pages take a finished frame into a video workflow: write the motion prompt, turn the board into shots, keep the cast through motion and plan a music video beat by beat.

Playbooks

Scene by scene: locations, light, photodumps and single-frame jobs - each with briefs you can paste and adapt.

Comparisons and the practical questions

When another tool is the right answer, these pages say so - and the money questions answered plainly.

Related readingWhat is Soul CinemaGetting startedSoul Cinema model

Frequently asked

Where should a complete beginner start?

Two pages: What is Soul Cinema for the concept, then Getting started for a first session. Those two produce a first frame; everything else on this index is an upgrade applied to it - a locked actor, a palette, a grain, a scene brief.

Which page explains the model names?

Soul Cinema model for the model question, What is Soul v2 & Cinema? for the label, and Soul v2 vs Soul Cinema for choosing between the motion and stills branches. The naming is genuinely confusing - the three pages together are the honest map.

Do the guides cover pricing?

Yes - both sides of it. The pricing page covers this console (from $12 a month, credits per frame), and Soul Cinema pricing covers the provider tier numbers without spin.

Your first cinematic frame is one prompt away

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Soul Cinema Guides: Every Walkthrough, Indexed